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Professions

Professions in Legion: how it all works

Asyncio 26 September 2026 99

In Legion professions stopped being "press it 200 times and forget about it". They are now quest chains, recipe ranks and a hunt for knowledge all over the world.

Recipe ranks 1/2/3

Almost every Legion recipe exists in three ranks. The item itself does not change with the rank — what changes is the cost of making it.

  • Rank 1 — the basic one, expensive in materials.
  • Rank 2 — fewer materials (or more product for the same amount).
  • Rank 3 — the most profitable, often half the price of the first.

On top of that, the higher ranks keep giving skill points for longer. Levelling to 800 on rank 1 is the slowest and most expensive route; look for rank 2 first.

The rule is simple: find rank 3 for a recipe that sells well and you have effectively doubled your earnings. Everything else is secondary.

Where to get recipes

  • The profession quest chain from the trainer in Dalaran is the foundation. It has level requirements, so part of it only opens up at 110.
  • World Quests for your profession — they often give rank 2 or 3.
  • Dungeons — recipes drop from bosses, including on Mythic.
  • Reputations — the quartermasters of the Broken Isles factions, Argus and the Armies of Legionfall.
  • Rare mobs and chests out in the open world.

There are no crafting orders in Legion — that is a Dragonflight system. Everything is made with your own hands or through the auction house.

Key materials and Dalaran

  • Blood of Sargeras is the universal crafting currency, and it is bound to your character.
  • Obliterum raises the ilvl of crafted gear up to 850, and primal obliterum takes 7.3 items up to 935.
  • The Obliterum Forge is in Dalaran at roughly 47, 28, next to the blacksmith. The forge and anvil are there as well.
  • Illnea Bloodthorn stands by the blacksmiths' building and trades Blood of Sargeras for herbs, ore, leather, fish and meat — 1 blood per stack.

Every profession in one line

ProfessionWhat it gives
AlchemyFlasks and potions for the raid, transmutes
Blacksmithing850+ plate, stirrups, sharpening stones
EnchantingEnchants for rings, neck and cloak, illusions
EngineeringGoggles, gliders, combat gadgets
JewelcraftingGems, rings and class necklaces
LeatherworkingLeather and mail, a barding against dazing
TailoringCloth, 30-slot bags, carpets
InscriptionVantus Runes, Darkmoon decks, glyphs
HerbalismHerbs for alchemy and inscription
MiningOre for the blacksmith, jewelcrafter and engineer
SkinningLeather and scales for the leatherworker

Why bother on 7.3.5

Legendaries are not crafted in Legion, and top-end gear comes from raids and Mythic+ as well. Professions are there for other reasons:

  • raid consumables: flasks, potions, food, Vantus Runes, gems, enchants;
  • crafted items of 850–935 ilvl, to patch up a failing slot before the start;
  • gold — consumables sell constantly, and that is the expansion's main income.

Which pairs to take

  • Herbalism + alchemy — the easiest way in, and flasks are always worth something.
  • Mining + jewelcrafting — ore goes both into prospecting for gems and into rings.
  • Skinning + leatherworking — cheap to level, and hides drop from any hunting you do.
  • Enchanting + tailoring — cloth drops on its own, and disenchanting gives you the materials for enchants.
  • Two gathering professions — if all you want is gold and you would rather not mess about with quest chains.