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Knowledge base

Guides on getting started, classes, zones, dungeons, professions and Legion 7.3.5 artifacts.

Azeron systems: where to find what
Azeron systems

Azeron systems: where to find what

A quick map of our in-game systems: the Wheel of Fortune, VIP, the Battle Pass, rewards, the shop and other windows — what they give and which command opens them.

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Wheel of Fortune and Azerite
Azeron systems

Wheel of Fortune and Azerite

How to spin the Wheel of Fortune, which prizes and odds the current season has, and where to get Azerite for spins.

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Azsuna: zone guide
Zones

Azsuna: zone guide

Azsuna in brief: the story and its five chapters, Court of Farondis reputation and quartermaster rewards, Eye of Azshara and Vault of the Wardens, 35 treasures and the ephemeral crystal secret.

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How to start playing on Azeron
Getting started

How to start playing on Azeron

A step-by-step guide for newcomers: registering an account, installing the WoW Legion 7.3.5 client, the server address legion.azeron.org in Config.wtf and your first login.

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Warrior
Classes Warrior

Warrior

A short look at the Warrior on 7.3.5: three specializations, artifacts, stat priority, the key rotation buttons, the best legendaries and the Class Order Hall.

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Mythic+: keystones, affixes and rewards
Dungeons and raids

Mythic+: keystones, affixes and rewards

How to get and upgrade a Mythic Keystone, how the timer and the enemy forces counter work, the full list of Legion affixes and a table of rewards by keystone level on 7.3.5.

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Class Order Hall: how to use it
Other

Class Order Hall: how to use it

What a Class Order Hall is, where each of the 12 classes has one, why you should finish the campaign, how to run champion missions and which upgrades to take first.

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Professions in Legion: how it all works
Professions

Professions in Legion: how it all works

Recipe ranks 1/2/3, quest chains, where to hunt for recipes, Blood of Sargeras and Obliterum. A table of all eleven professions and the pairings worth taking.

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Artifact weapons: how they work
Artifacts

Artifact weapons: how they work

How to get your artifact, where Artifact Power comes from, what Artifact Knowledge is for and why the weapon levels so fast on 7.3.5, and what to do with traits and relics.

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Legion Raids: Where to Start
Dungeons and raids

Legion Raids: Where to Start

All five Legion raids in order: boss counts, patches and item levels by difficulty. How LFR, Normal, Heroic and Mythic differ, how personal loot works and what to gear up for entry into Antorus.

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VIP account: perks and prices
Azeron systems

VIP account: perks and prices

VIP plans, the daily Blood of Azeron, bank, mail, auction house and barber anywhere in the world, the class hall teleport — and how it all works.

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Netherlight Crucible
Artifacts

Netherlight Crucible

The patch 7.3 system aboard the Vindicaar: how to unlock the Crucible, three rows of traits for every relic, +15 artifact item levels, the Light and Shadow branches and when it is worth swapping a relic.

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Val'sharah: Zone Guide
Zones

Val'sharah: Zone Guide

Val'sharah in short: seven story chapters and three archdruid branches, Dreamweaver reputation, Darkheart Thicket, Black Rook Hold and the Emerald Nightmare raid, 40 treasures.

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Legion 7.3.5: expansion overview
Getting started

Legion 7.3.5: expansion overview

A short tour of Legion: the story from the Broken Shore to Argus, artifacts, class order halls, world quests, Mythic+ and legendaries, a table of all five raids and the order to play them in on 7.3.5.

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Paladin
Classes Paladin

Paladin

Holy, Protection and Retribution on 7.3.5: artifacts, stat priority, the key buttons of every specialization, the best legendaries and the Sanctum of Light.

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Legion Dungeons: the Broken Isles
Dungeons and raids

Legion Dungeons: the Broken Isles

The seven base dungeons of the Broken Isles: where the entrance is and which boss mechanics really decide the fight. Short, without a breakdown of every single ability.

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PvP in Legion
Other

PvP in Legion

How PvP works on 7.3.5: stat templates instead of gear, honor talents, prestige, arenas and battlegrounds, Marks of Honor and seasonal rewards.

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Gathering: Herbs, Ore, Hides
Professions

Gathering: Herbs, Ore, Hides

Every Legion resource by zone, the gathering ranks, where Blood of Sargeras comes from and what to do with the surplus. Where to farm herbs, ore and hides fastest.

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Blood of Azeron: the x2 elixir
Azeron systems

Blood of Azeron: the x2 elixir

What Blood of Azeron doubles, how long it lasts and where to get the elixir.

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Hunter
Classes Hunter

Hunter

Beast Mastery, Marksmanship and Survival on 7.3.5: artifacts, stat priority, the core of the rotation, the best legendaries and Trueshot Lodge.

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Legion Dungeons: Suramar, Karazhan and Argus
Dungeons and raids

Legion Dungeons: Suramar, Karazhan and Argus

The Arcway, Court of Stars, the Return to Karazhan mega-dungeon, Cathedral of Eternal Night and Seat of the Triumvirate: entrances, requirements and the key boss mechanics.

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Crafting: What to Do with Each Profession
Professions

Crafting: What to Do with Each Profession

Alchemy, Blacksmithing, Enchanting, Engineering, Jewelcrafting, Leatherworking, Tailoring and Inscription: what they do in Legion and whether they are worth leveling.

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Leveling 1–100: the fast route
Getting started

Leveling 1–100: the fast route

A fast 1–100 route on the x10 experience rate: zones for every bracket, a scaling table, the Draenor garrison and experience potions, heirlooms and their bonuses.

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Hidden artifact appearances
Artifacts

Hidden artifact appearances

How a hidden appearance differs from the ordinary tints, the ways it can be obtained — from drops and fishing to secret quest chains — and what you have to do for the three extra color schemes.

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Gear: where to get it and how to raise your ilvl
Other

Gear: where to get it and how to raise your ilvl

Every gear source on 7.3.5 with item levels, titanforging, what you can actually upgrade and what ilvl to bring to Raid Finder, Mythic+ and Antorus.

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Stormheim: zone guide
Zones

Stormheim: zone guide

Stormheim in brief: how to get there, Odyn's trials and Helheim, the harpoon, Valarjar reputation and its rewards, Halls of Valor, Maw of Souls and the Trial of Valor raid.

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Battle Pass: levels, quests and rewards
Azeron systems

Battle Pass: levels, quests and rewards

50 reward levels for regular play: how pass experience is earned, which quests there are, what premium gives, what to buy in the Season Shop and how the ranking works.

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Rogue
Classes Rogue

Rogue

Assassination, Outlaw and Subtlety on 7.3.5: artifacts, stat priority, the heart of each rotation, the best legendaries and the Hall of Shadows under Dalaran.

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Highmountain: zone guide
Zones

Highmountain: zone guide

Highmountain in brief: how to get there, the seven story chapters and Ain't No Mountain High Enough, Highmountain Tribe reputation, Neltharion's Lair and unlocking the allied race, the Highmountain tauren.

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Cooking, fishing and archaeology
Professions

Cooking, fishing and archaeology

The best food and feasts for the raid, the Underlight Angler and reputation with Margoss, Legion's three archaeology branches and the Spirit of Eche'ro mount.

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Legion Legendary Items
Artifacts

Legion Legendary Items

How legendaries drop and how bad luck protection works, how many you can wear on 7.3.5, the upgrade to item level 1000 and buying the legendary you want with Wakening Essence.

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Legion Mounts and Pets
Other

Legion Mounts and Pets

The most notable Legion mounts and exactly where they come from: class mounts, paragon reputations, raid bosses, Argus rares. Plus pet battles and what they are good for.

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Leveling 100–110 in the Broken Isles
Getting started

Leveling 100–110 in the Broken Isles

The road from 98 to 110: the scenario on the Broken Shore, your artifact, four zones that scale 98–110, dungeons, and what to do first at level 110.

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Daily rewards and Karma
Azeron systems

Daily rewards and Karma

A reward for every day you play, a bonus for a week without gaps, how to make up a missed day — and where Karma comes from and what to spend it on.

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Suramar: the complete guide
Zones

Suramar: the complete guide

The whole Suramar chain step by step: how to get there, Ancient Mana and telemancy, the Nightborne disguise, the chapters by Nightfallen reputation thresholds, The Arcway and Court of Stars, The Nighthold and the Arcanist's Manasaber.

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What to Do at Level 110
Other

What to Do at Level 110

A checklist for anyone who has just dinged: raise your ilvl, unlock World Quests, Suramar and Argus, finish Pathfinder, the Order Hall campaign, Mythic+ and raids.

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Interface, Addons and Macros
Getting started

Interface, Addons and Macros

Setting up the default 7.3.5 UI, a table of addons for Legion (ElvUI, Details!, WeakAuras 2, DBM, MDT, GTFO and others), where to put them, and four basic macros: focus interrupt, mouseover heal, stopcasting and trinkets.

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Priest
Classes Priest

Priest

Discipline, Holy and Shadow on 7.3.5: artifacts, stat priority, the core of the rotation, the best legendaries and the Netherlight Temple.

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The Emerald Nightmare
Dungeons and raids

The Emerald Nightmare

The first Legion raid: the entrance in Val'sharah, item levels by difficulty, the order of the seven bosses and what to do on each of them — from Nythendra to Xavius.

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Playtime rewards
Azeron systems

Playtime rewards

Pets and mounts for your total time played — from 100 to 12,000 hours. How the time is counted and where to claim the reward.

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Death Knight
Classes Death Knight

Death Knight

Blood, Frost and Unholy on 7.3.5: artifacts, stat priority, the core of the rotation, the best legendaries and Acherus: The Ebon Hold.

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Broken Shore: zone guide
Zones

Broken Shore: zone guide

The Broken Shore in brief: how to unlock the zone, the Breaching the Tomb campaign, the buildings and Nethershards, the Sentinax and Legion assaults, Tomb of Sargeras, the class mount and the road to flying.

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Trial of Valor
Dungeons and raids

Trial of Valor

A three-boss mini-raid in Stormheim: the entrance at the Gates of Valor, item levels, requirements and short tactics for Odyn, Guarm and Helya.

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Azeron Shop: AZ Coins, Karma and sections
Azeron systems

Azeron Shop: AZ Coins, Karma and sections

How to open the in-game shop, how to pay, what is in each section, how preview, druid forms, refunds and promo codes work — and which sections are still closed.

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Argus: Krokuun, Mac'Aree and the Antoran Wastes
Zones

Argus: Krokuun, Mac'Aree and the Antoran Wastes

Argus in brief: how to unlock it, the Vindicaar and the Netherlight Crucible, Veiled Argunite and 910+ gear, the Army of the Light and the Argussian Reach, invasion points and the Antorus, the Burning Throne raid.

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Shaman
Classes Shaman

Shaman

Elemental, Enhancement and Restoration on 7.3.5: artifacts, stat priority, the core of each rotation, the best legendaries and the Class Order Hall above the Maelstrom.

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The Nighthold
Dungeons and raids

The Nighthold

Ten bosses in Elisande's palace: the entrance in Suramar, item levels by difficulty, a short word on every boss and what the raid gives you — tier 19, legendaries and mounts from Gul'dan.

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Invite a friend: the referral program
Azeron systems

Invite a friend: the referral program

Invite friends and earn AZ Coins: 500 AZ for you and 250 AZ for your friend when they reach level 110, plus 10% of their top-ups. Terms and limits.

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Mage
Classes Mage

Mage

Arcane, Fire and Frost on 7.3.5: artifacts, stat priority, the core of the rotation, the best legendaries and the Hall of the Guardian.

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Legion World Quests and Reputations
Zones

Legion World Quests and Reputations

How to unlock World Quests, how emissaries work, a table of every Legion reputation with its rewards, paragon caches, the expansion's main currencies and the running order to flying.

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Tomb of Sargeras
Dungeons and raids

Tomb of Sargeras

Nine bosses on the Broken Shore from Goroth to Kil'jaeden: the entrance, ilvl by difficulty, the gist of every fight and the rewards — tier 20 and the Abyss Worm mount.

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Hardcore: one life
Azeron systems

Hardcore: one life

A mode where your character has one life: how to turn it on, how it differs from normal play, what hunger, thirst and torments are, and where to see the hardcore ladder.

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Warlock
Classes Warlock

Warlock

Affliction, Demonology and Destruction on 7.3.5: artifacts, stat priority, the core of each rotation, the best legendaries and Dreadscar Rift.

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Antorus, the Burning Throne
Dungeons and raids

Antorus, the Burning Throne

The current raid on 7.3.5: 11 bosses on Argus, the entrance and ilvl requirements, a short word on every boss and the rewards — Tier 21, two mounts and the finale of Legion.

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The Great Vault: your weekly chest
Azeron systems

The Great Vault: your weekly chest

Fill slots with raids, dungeons, PvP and world quests — and once a week pick gear from the chest. What counts and what item level to expect.

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Monk
Classes Monk

Monk

Brewmaster, Mistweaver and Windwalker on 7.3.5: artifacts, stat priority, the core of the rotation, the best legendaries and the Class Order Hall at the Peak of Serenity.

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Other Azeron windows: experience, keys, rankings and the Warboard
Azeron systems

Other Azeron windows: experience, keys, rankings and the Warboard

The x1/x5/x10 experience rate, resuming an interrupted Mythic+ key, ranking tables, Group Finder hints and the Warboard — a short note on each window.

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Druid
Classes Druid

Druid

All four druid specializations on 7.3.5: Balance, Feral, Guardian and Restoration — artifacts, stat priority, key buttons, legendaries and the Dreamgrove.

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Demon Hunter
Classes Demon Hunter

Demon Hunter

The new Legion class: how to create one, Havoc and Vengeance on 7.3.5, artifacts, stat priority, the best legendaries and The Fel Hammer order hall.

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